Join Us For a Spooktacular Event!

We have many activities and surprises planned! Click the image for more information!

A New Way for the Community to Hear You!

We want to know what you think! Check out this link for the newest discussion topics and send in your thoughts!

Streaming Announcement

We have an important announcement regarding streaming! Click to read more!

Monday, June 3, 2013

How to Prepare for Marleybone

G'mornin' me hearties!

A few days ago, there was some conversation on twitter about what level & nautical level would be good for starting Marleybone.  Apparently if you don't complete any side quests, you will be around level 48 when you finish Mooshu.  And it is possible to be a much lower nautical level than that when you finish as well.  The question is, would this be ideal for starting to quest through the new content? While the answer may vary from person to person, I decided to put together a few guidelines for what I think would make questing through this world and Aquila doable. I will also include some tips on how to keep up with your nautical level and companions' training. So are you ready to hear my fantabulous opinions?  If so, read on! :)

  • Regular level - I was level 50 when I started questing in MB, and I didn't find it to be too difficult at all.  However, from what I hear and have seen, Aquila is much more difficult.  So my suggestion would be to be somewhere between level 48-50 when you start Marleybone.  Remember, your level determines which gear and ships you can get, as well as how high you can train up your companions.
  • Nautical level - Your nautical level decides which ship parts you can and can't purchase.  So I would say you want to try to be at least level 45, but level 48-50 would be even better!  I personally like to try to keep my regular level and nautical level within 1-2 levels away from each other.  I also find this makes it less overwhelming to nautical level, if I am only trying to level by 1 level at a time.
  • Companions - My companions were all level 50 before I started questing through the new content.  However, I really do think that this might be overkill.  You would probably be okay with training your companions to level 45-47.
  • Gear - The Mooshu vendors sell some decent level 45 gear.  This is what I used to quest through MB.  However, you may be able to snag some even better gear now that the bazaar has opened up.  I don't know if I would start questing with anything less than level 45 gear though!
  • Ships & ship equipment - This is a big reason why I recommend being at least level 48, so you can get a really good ship.  The Royal Navy Galleon is a level 54 ship, and you need to be at least level 48 to equip it.  If you can afford it, I highly recommend this ship and the best equipment you can find for it. It will help you out A LOT!


My biggest tip for achieving all this is......side quests!  I know some people don't like doing side quests, but on Pirate101 you can get tons of companion training points and NXP from doing them.  If you really don't want to side quest, you could always join up with a bunch of people at an NXP party.  This is a great way to nautical level pretty quickly.  You can also farm for gold and purchase companion training points.

Whatever you choose to do, make sure to have fun! And if you prepare for MB, you should have a great time questing there. I know I did!  Good luck and thanks for reading! :)

Thursday, May 30, 2013

The Marleymite Mission

Ahoy!

Yesterday I mentioned that I was on a mission to get the Kurghas some really bad food.....At their request.  I know, I know. Weird little tigers.  But the Royal Navy really needs their help, so the Kurghas need to be kept happy.  That's how I ended up in the cannery talking to a guy about Marleymite, a really healthy, really horrible tasting food.

So that brings me to part 2 of this mission: Collecting the ingredients.  First up was Sky Gar fins.  That meant heading to the skyways for a little bit of fishing.  These are not fish I would want to meet while swimming! Good thing I have my ship!

After I defeated about 25 Sky Gars (6 battles), I had all six fins.  Next on the list was prunes.  And of course the prunes had all been stolen.  That meant more fighting.  Luckily this time it was ship battles! I love ship battles, especially Marleybone ship battles! :)

After that, it was time to find some yeast extract.  Sounds......yummy?  Anyway, I went to the mercantile, Mrs. Peggotty.  And she told me that all of the yeast extract had been stolen by LaFitte and his crew.  I have no idea why a bunch of cats would want yeast extract, but oh well.   It isn't my job to understand.  It's my job to get it back!  So I headed to the warehouse and then down to the sewers.  I had to fight a few battles with cats, but I finally found out where LaFitte's Lair was.  And by the way......yes, Bonnie Anne was absolutely thrilled to be back in the sewers! :)

Once my crew and I found Black Jean LaFitte, things really started moving along.  Apparently his crew isn't as loyal to him as mine is to me, because once he was defeated, his crew backed off.  That means two things. One, this battle was very quick. And two, I got the yeast extract! Woohoo!

I brought everything back to the cannery and had the Marleymite made.  Food consisting of fish fins, prunes and yeast extract?  Uh......I don't know about you, but I think I'll pass!  So basically, it should be absolutely perfect for the Kurghas!  Let's find out what they think!
Oh, well....um....glad you.....don't....like it? lol
So right as Mr. Kurgha Captain (yes, I know that isn't his name) was telling me how happy he was to have horrible food, I found out that the Armada had started their invasion of the Isle of Fetch!  I guess that means we all know what my next mission is!  See you next time and thanks for reading!


Wednesday, May 29, 2013

Fetch!

Ahoy!

After blowing up Beachhead, I went back to talk to the Admirals and they gave me a new mission.  Apparently they lost contact with the Isle of Fetch, so I need to go figure out what is going on.
Admirals Kearns, Doggett and Nelson
So off I sailed to the Isle of Fetch.  There was a guy at the dock (Sgt. Benton) who told me that the Kurghas
started to mutiny after the last shipment of rations.  I tracked down Captain Harkness and he needed more ammunition, which of course he wanted me to get for him.....from the Kurghas.  After I did that, he sent me to help Major Chesterton defeat even more Kurghas.  Lots and lots of Kurgha battles! I think I fought 6 battles total. But hey, that's what I was there for! And the battles weren't too hard.  I remember in test realm, these guys had a lot of block, but Kingsisle must have reduced it.  I'm proud to say, there were no casualties on my side.  I can't say the same for the Kurghas though!  Here are some pictures from the fights.





















Anyway, I found out that Brigadier Stewart was captured and was being held at Walkie's Hotel.  I had to go save him, because why else would I be here?  So I headed over there prepared for battle.  When I did this dungeon in Test realm, I died a few times during the last battle.  Actually, I should say I lost, because the battle objective is to protect Stewart.  It's kind of hard to protect someone who has a death wish :P  However, this time around, all three battles went smoothly.
I found out that the Kurghas were upset because of the food.  I guess they think it's too good? Right...yeah...makes perfect sense. lol  Anyway I reported back to the Admirals in the War Room and they sent me off to get the food situation "sorted out."  Make sure you watch for next next post to find out how!  See you then!

Tuesday, May 28, 2013

Sabotage!

G'Mornin' Mateys!

After taking care of Invader Fortress, the guard finally let  me into the War Room.  The Admirals told me that in order to get my commission, I had to go disable Beachhead, a very powerful, heavily armored sky station.  So I was off to do that, but first I had to stop and recruit a new crew member, Gracie Conrad.
My new companion!
Then it was off into the skyways to find Beachhead.  There it is! They want me to disable that!?!?! No problem!
A first look at Beachhead.
Once I docked, there were some armada guys to defeat.  One battle later, I was able to enter.  Gracie told us that we had to disable the 3 spokes (A, B and C) first.  Each one is a separate instance and each had 2-3 fights inside.  They were all pretty similar.  Here are some pictures.
Beating up the Battle Angels.  I want one of these as a companion!
A very scared Armada dude
Never mess with Froggo Villa....
.....Or El Toro!
We get to meet (but not fight) Bishop in Spoke B
After blowing up all three spokes, it was time to head to the main part to destroy the main battery.  This is where you finally get to face Bishop.....not once, but twice!  Here are some pictures from the first battle with him.
Bishop summons four of these robot things throughout the battle.
Luckily they can be destroyed pretty easily.
Hey! That wasn't very nice! Now you must suffer the Wrath of
Super Autumn!
Ha! What did I tell you?
This first battle actually ended fairly quickly :)
After the first Bishop fight, my crew and I headed to another area. We had to fight three more sets of Armada guys and pull the levers to....um....do something.  Jam the pistons maybe? Lol, I kinda forget :P But it is supposed to make the battery blow up :)  Anyway, this part actually kind of reminds me of the Counterweights in Wizard101.
Kan Po showing the Battle Angel who's boss!
I wonder if getting whacked over the head with a wrench hurts 
as much as it looks like it does
When I reached the bottom level, Bishop was there guarding the last lever.  This battle was very similar to the first one with him, but for some reason it took me a little longer.  However, my crew and I prevailed again!  The only loss throughout this whole thing was in this last battle......RIP Bonnie Anne :(
Destroying Bishop's little robot friend
Oh.....He's summoning another one. I guess I will just have to destroy
that one too! :)
Bishop is no match for Kan Po!
Especially with the help of El Toro!
Defeated again!  Take that Bird Beak :P
 Now it was time to pull the final lever and get the heck outta there!  No one wanted fried Autumn for dinner!  (Especially Autumn!)
Aww, Bonnie Anne! I wanted to hang around and roast some marshmallows!
 I headed back to the War Room and the Admirals were very impressed!  So you know what that means......I got my commission!  Woot!
Sweet victory!
Now that I am a part of the Royal Navy, I wonder what my next mission will be.  Check back soon to find out!  Thanks for reading and have fun questing!